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Defending the GalaxyRemember arcades and gaming?

Defending the Galaxy

The Complete Handbook
of Videogaming

Michael Rubin

In 1982, Defending the Galaxy was published. It was unique, combining facts about the most popular arcade games with the gaming lifestyle. Now it's back, for you to find out how it all began.

Galaxy reported that "Donkey Kong has been a big hit since it hit the market in October '81. You are a workman named Mario, who climbs ladders and girders and will stop at nothing to save his true stolen love from the clutches of the mighty ape, Donkey Kong. Using only a joystick, you maneuver Mario over rolling and falling barrels, away from fire balls, up ladders, along conveyer belts, and over dangerous crevices, to where the ape holds the girl captive." The book lists Donkey Kong high score, theme music, its place on the evolution tree, and more.

Defending the Galaxy shows how to improve your life:  "Without video games what would you do with your time? Could you defend your planet from destruction ? Could you save a princess from a mighty ape? Could you get your frog to cross a busy highway? With no such challenge, your life would have no meaning.

Now, 25 years later, it's even more fun to read.

Paperback, 224 pp., 150-200 illustrations, $14.95
ISBN 10:  0-937404-17-9

 

I.    THE GAMES
      They Want to be Your Friends

II.   THE ESSENTIALS
      What and What Not to Know

III.   THE GAMERS
      A Real Swell Bunch

IV.  VIDEO WEAR
      Hotwear, Coldwear, Hardware, Software, Anywhere

V.  THE ARCADES
      Where to be Seen

VI.  GAME OVER
      The End

 

 

Michael Rubin is a filmmaker and educator dedicated to empowering people with new media tools. He has designed film/video editing tools, supported feature film and television projects (The Twilight Zone, The Sheltering Sky) and published texts on editing (Nonlinear) as well as a book on George Lucas and the Digital Revolution (Droidmaker).

 

 

"It was very interesting, fun to read, and gave good tips.  [The book] was very funny and had a lot of pictures and illustrations. As well as . . .  a history of video games." 
—READER, SEPTEMBER 1999

"Great piece of classic videogaming nostalgia"
—JEFF C. MERCER, JANUARY 2000

"The target group for this book at this point are those who frequented arcades in the early to mid '80's and want to relive the glory days, but as an 18-year-old who still busts out his Game Gear to play Burnout, I was able not only to enjoy much of the humor, but even relish it.  For gamers today who like to play classics, or for those who felt they missed out on the golden age of gaming, this is an almost invaluable read."
—READER, APRIL, 2006

 

Droidmaker: George Lucas and the Digital Revolution

Nonlinear 4
Droidmaker
George Lucas and the Digital Revolution
Nonlinear
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